After becoming addicted to my Nintendo DS as a child, I grew a passion for video games that continued into adulthood. Growing up playing Pokemon, Harvest Moon, Monster Hunter, and more made me fall in love with the immersive worlds of games. This, coupled with my artistic pursuits, eventually led me to study Game Design and Development Art at UW-Stout, where I earned my BFA.
Adaptability and a drive for learning have led me to become a jack of all trades with a passion for creative solutions. I have experience in a wide variety of software including Maya, Zbrush, Blender, Speedtree, Unreal, Clip Studio Paint, and Substance Painter.
In my personal life, I enjoy spending time with my cats, exploring nature, and playing a wide variety of games (The Witcher, Slime Rancher, Story of Seasons, and Monster Hunter are the current main games in my rotation)